Interactive Design, Strategy, & Technology for Websites, Mobile, Apps, & Games

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About: Team Leaders

Funny Garbage is built upon a nucleus of creative executives who oversee a larger functional structure arranged by core interactive skills such as visual design, user experience, application and game development, system architecture, technology, and project management.

Collaboration, experimentation, and strategic vision are the cornerstones of our philosophy. The company leaders promote an atmosphere of equality, encouraging the entire staff to contribute to the vision and strategy for client and internal projects; this is fundamental to our ongoing success and is among the reasons our team members and clients remain happy and inspired.


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    John Carlin

    Chief Executive Officer

    John's background in law, business, art and popular culture helped established the company as leader in the business of interactive media. John produced the PBS documentary "Imagining America" and curated "Masters of American Comics" one of the first major museum exhibitions to showcase the art of comic strips, comic books and graphic novels


    Favorite Projects: School of Visual ArtsCartoon Network AppPBS Kids Cartoon Studio

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    Kristin Ellington

    Chief Operating Officer

    Kristin brought her experience as a designer and producer to Funny Garbage when she joined the company in 1997. Her leadership has transformed a small design studio into a full-service production and content development business with a global clientele. Kristin manages the administration and operations of Funny Garbage, including its strategic planning, business development, human resources, and client relationships.


    Favorite Projects: Teen Nick Avatar Mall, US Magazine, Crayola Pop Art Pixies

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    Fred Kahl

    Creative Director of Interactivity and Gaming

    A multi-talented interactive producer, programmer, designer and born showman, Fred (a.k.a. The Great Fredini), has been the creative and technical lead in the development of hundreds of projects at Funny Garbage. A member of FG's original lineup, he has been instrumental in developing the vision and overseeing the production of award-winning websites, animation, games and interactive applications for more than a decade.


    Favorite Projects: Batman Game Builder, PBS Kids Go! Cartoon Studio and Cartoon Network's MiXiT Video Creator

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    Andy Pratt

    Creative Director

    Ever mindful of the evolving interactive landscape that guides user experience, Andy has effectively geared his vision and talents toward those who receive the majority of their information, entertainment and social life online. With extensive expertise in brand identity and design, Andy has won numerous awards for his work with FG.


    Favorite Projects: Sesame Workshop & Department of Defense Military Families, Curveworld, Teen Nick Screening Party

  • Jason Nunes

    Director of User Experience

    Jason is a usability specialist with well over a decade of interactive design experience for web, mobile, and device design. With extensive experience in all phases of user experience design, including Exploratory, Generative, and Evaluative, Jason has led teams conducting usability activities, designing and evaluating user interfaces, and managing large-scale enterprise projects.


    Favorite Projects: Star Trek, Ocean Portal, The Smoking Gun